World Architects

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Posted 10/16/18 , edited 10/16/18


So this is the beginning of a huge world map I'm constructing. I have many worlds that I do. I am just going to sit down and try to make a manga off of one these many worlds. Complete with conceptual art and descriptions of how they play a role in said world. More to come.
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Posted 10/16/18 , edited 10/16/18
Ooo :3

I've always wanted to get a legit map out of my world. Parchment paper, index.

Can't say I'm a great surveyor of the land, but it's cool to see this.
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Posted 3/24/19 , edited 3/24/19
I will introduce my world architect that occurs as a world in the Kingdom Hearts setting and that have a resemblance to the End of the World and the Dark World from the same setting.

Deep Abyss

2019/1/4

-Fantasy world that is metaphoric of the abyssal zone in the ocean.

-There is no sun so darkness virtually covers the land across the day, but light can still exist as luminescence from the beings of the abyss and from the hydrothermal vents.

-The land mostly seems deserted and lifeless to outsiders except for the occaisional hydrothermal vents which sustain life from its sulfur. The hydrothermal vents often dissappear and appear at different locations.

-Ubiquous dark haze can consumes outsiders in darkness. The citizen have skin that protects them from the dark haze and their skin can be used to make black coats that protects the wearer from the dark haze. The black coat needs to cover the whole body except for the front face which can be covered by a large hood. Light barrier can protect outsiders from the dark haze, but the light can attract the predators of the abyss.

-Particles that resemble snow constantly fall from the sky and blanket the ground. The particles represent the discarded dreams and desires of beings who often are from other worlds. The particles is one of the major food source for the citizens of the abyss.

-The abyss environment manifest as a terrestrial environment, but the land can change form and seems to stretch for eternity across both the horizon and depth. Floating and gliding is possible in some areas. Wide plains and steep valleys dominates the environment. Air current is slow and the tempurature is constantly near freezing. Major environmental change often occurs from earthquakes and volcanic eruptions which, if strong enough, can displace some of the native inhabitants to other worlds.

Citizens of the Abyss

-Illusion and light magic are commonly used by the citizen of the abyss because those types of magic are enchanted by the dark aquatic environment. Illusion from both natural and artificial source is common. Most beings in the abyss either generate their own light or harvest symbolic bacteria that generate light. Even the demons of the abyss use light magic, although their light magic is generated from a specific organ of their body. Light have many use in the abyss; it is used for vision, communication, deception, confusion, blinding eyes, and baits by predators.

-Dark magic are also common in the abyss and many abyssal citizen can use both light and dark magic.

-Group living is not common and is primarily restricted to species-specific context.

-Creatures of the abyss often have weak or no internal skeleton. Those with internal skeleton tend to be small in size.

-Some powerful beings often travels between the surface and abyss. The weaker beings of the abyss cannot tolerate heat from the surface sun, but some of them travel to the surface during night to feed on surface prey.

-Some native creatures resembles the ones from the surface but they can be larger or smaller than their surface counterparts. They can also have other difference like their luminescent, their darker and thicker skin, or their weaker skeleton. Some native creatures lack a corresponding counterparts to the surface worlds.
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Posted 4/3/19 , edited 4/3/19

SossBoss wrote:



So this is the beginning of a huge world map I'm constructing. I have many worlds that I do. I am just going to sit down and try to make a manga off of one these many worlds. Complete with conceptual art and descriptions of how they play a role in said world. More to come.


This idea is interesting, and your endeavour is good. I would encourage it, as well.
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