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Microtransactions -- Enough is Enough ?

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Posted 7/3/18 , edited 7/4/18
One of the worst thing to ever happen to gaming.
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Posted 11/28/18 , edited 11/29/18

wrote:

One of the worst thing to ever happen to gaming.



things are moving along....

FTC agrees to investigate loot box monetization schemes in games



ESA claims loot boxes aren't gambling as FTC prepares to investigate


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Posted 11/29/18 , edited 11/29/18
They will never end, my friend. Soon oxygen will be monetised and the world will slowly choke on its own societal constructions. But yeah fun times
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Posted 12/5/18 , edited 27 days ago
Honestly I really don't care if F2P games have them, especially if there aesthetic only.
The single player, full price game ones as as scummy as they come by, followed by the P2W multiplayer ones.
When I see games like that released I simply do my part by skipping that title, it is annoying though.
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Posted 12/8/18 , edited 12/10/18
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Posted 4/8/19 , edited 4/8/19
I believe that microtransactions are an efficient way of getting money, but that's all I see going for them. I find microtransactions intrusive and irritating, and actively avoid games that have them.
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Posted 4/19/19 , edited 4/19/19
If anyone remembers Combat Arms and Maplestory from 2008, those were the more earlier games from Nexon that started with micro transactions.

Then later came Battlefield 4 from DICE & EA with those Battlepacks in 2013. It was that game that started and made microtransactions in games mainstream since Activison followed suit later on with Call of Duty: Advanced Warfare with those supply crates. That was in 2014.

Overwatch came next, then Rainbow Six Siege, and many more games around these years to the present.

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Posted 4/22/19 , edited 4/22/19

kevz_210 wrote:

Honestly I really don't care if F2P games have them, especially if there aesthetic only.
The single player, full price game ones as as scummy as they come by, followed by the P2W multiplayer ones.
When I see games like that released I simply do my part by skipping that title, it is annoying though.


I agree with this 100%, though I'd change the 'escpecially if they're aesthetic only' into 'only if they're aesthetic items'.

Tubit 
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Posted 4/22/19 , edited 4/22/19
Microtransactions make me sad. Especially when you see how they're making things intentionally insidious and confusing just to wring that extra dollar out of some kid.

I really wouldn't mind if the games industry crashes again. Then a lot of the guys who are just looking for an easy way to cheat people of their money would go away for a while.
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Posted 4/22/19 , edited 4/22/19

Tubit wrote:

Microtransactions make me sad. Especially when you see how they're making things intentionally insidious and confusing just to wring that extra dollar out of some kid.

I really wouldn't mind if the games industry crashes again.
Then a lot of the guys who are just looking for an easy way to cheat people of their money would go away for a while.



if all the games they are releasing are like Fallout 76, Anthem, Metal Gear Survive, Left Alive, etc.. it's a possibility



back then they had games like E.T.. crappy games for full price... now we have broken/unfinished games infested with micro-transactions or loot boxes at $60-$90+ . We will see if history will repeat its or not.


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Posted 4/22/19 , edited 4/22/19
When it comes to micro-transactions I just purchase what I want, other than that I stay away from them; I sort of see micro-transactions no different from DLC and I'm very into DLC. If it's something like a chest that has random items for purchase, like in Paladins; I don't bother unless I want everything from the chest and the chest doesn't give you duplicates, like in Paladins.

It also depends on the game, something like Assassin's Creed Odyssey I didn't mind paying for micro-transactions that were permanent cosmetics or permanent experience boost; but something like consumables that can only be used once I wouldn't pay for, for that specific game or other games. Games like Injustice 2 I wouldn't bother with micro-transactions at all, because it would get too expensive and I don't find it worth it; the cosmetics are just terrible recolors.
Tubit 
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Posted 28 days ago , edited 28 days ago
One of the less obvious problems with microtransactions is that it's an incentive to mess with RNG and other game mechanics. There is so much dubious stuff you can do to manipulate players that it's very hard to imagine gaming companies not doing it. It's already been proven several times that game companies say "microtransactions are optional", but actually they design the gameplay so it's frustrating to play without paying extra.

For another example, it's super easy to give players who buy a lot some "extra luck" to keep them happy and returning to the game. Triggering that extra burst of dopamine to condition that subconscious Pavlovian response. It's pretty much impossible to expose and it's not technically illegal either. If it makes people spend more money, the question is more: "why would gaming companies not do this?".
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Posted 14 days ago , edited 14 days ago
U.S. Senator Introduces Bill To Ban Loot Boxes And Pay-To-Win Microtransactions
https://kotaku.com/u-s-senator-introduces-bill-to-ban-loot-boxes-and-pay-1834612226
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Posted 13 days ago , edited 13 days ago
I used to not mind microtransactions when they were actually "micro" a skin back with 3-10 skins used to be like 3-10 dollars. thats fine and reasonable to me but with the stuff that EA/Bethesda are pulling 10-20$ for a single skin is just a rip off. You can sell anything as long as the price dosnt make you look like a fool.
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Posted 7 days ago , edited 7 days ago
I was browsing the PS4 store for the DMC HD collection and I saw all those DMC 5 micro transactions.....
What the unholy hell is gaming coming to these days?
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